Graffity Tools: Scanners, Console and Viewer

The Graffity toolchain: Scanners, Console and Viewer working together

Graffity Scanners

Graffity Scanner uses Vision AI to turn ordinary phone video into detailed 3D PointCloud maps. They flow straight into Graffity Console for design and collaboration, so a simple walkthrough becomes the foundation for AI Navigation and spatial computing.

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Graffity Scanner: convert videos into 3D point clouds
Graffity Console: create interactive 3D AR content

Graffity Console

Graffity Console is where spatial computing experiences are built. Place interactive 3D content directly onto real PointCloud maps, right in the browser and with no complex setup, and shape how people see and navigate the physical world.

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Graffity Viewer

See your Graffity Console designs on a phone, in the real space, and fine-tune every detail before launch.

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Graffity Viewer: preview AR content in the real world

HOW THE THREE TOOLS WORK TOGETHER

One pipeline: scan, author, preview, publish
Scanners, Console and Viewer are three stages of a single workflow rather than three separate products. Scanners produces the spatial model, Console is where content is placed onto it, and Viewer is how that content is checked in the real world before anyone else sees it. A space normally passes through all three before it goes live.

Scanners builds the map

Graffity Scanner is a mobile app. Open the camera, tap record, walk the space while panning across surfaces and landmarks, then upload the clip. Our Vision AI reconstructs the footage into a dense 3D PointCloud — a model of the venue accurate enough to position content and devices against. Contributors earn Scanners Coins for quality scans, with the reward scaling by scan quality, time and distance covered.

Console places the content

Graffity Console is a browser-based authoring environment — nothing to install. The PointCloud from Scanners loads as a real 3D workspace, and creators drop points of interest and several anchor types straight onto the geometry, so a label or an arrow is bound to an actual location rather than to screen coordinates. Console also carries project management, team management and an analytics dashboard, so a venue's AR content can be maintained by a group over time instead of living on one person's machine.

Viewer proves it on site

Design decisions that look right on a monitor often do not survive contact with the physical space — a marker sits too high, a path reads ambiguously at a junction. Graffity Viewer closes that loop. Scan the QR code shown in Console and the work in progress appears in place on a phone; edit in Console, tap refresh in Viewer, and the change is there. Nothing needs to be published to be tested.

What you build on top

The published result is served by the Graffity Spatial AI Cloud and positioned at runtime by our Visual Positioning System, which resolves a device's pose in six degrees of freedom at centimeter-level accuracy, GPS-free. Graffity Maps is our own free AI Navigation app built on that stack, for indoor wayfinding and parking recall; teams building their own experiences can work against the same infrastructure through the Graffity SDK.

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